Archive for November, 2009
New ‘Question Master App’ with loads of viral features.
Nov 30th
We’ve finished the coding for our quiz application and it rocks!
It’s packed with viral features to help it grow super-fast and it can be monetized with Offerpal, Super Rewards or Trial Pay as well as Rockyou ads.
We are busy writing the installation instructions and also making a video of how to install the app. This should be done today and then we will launch it for sale. As always the first couple of days will see a special launch price which will never be repeated.
You can use this application to put up quizes, riddle apps, and lots more. Questions can optionally have an image so you can do a ‘who is this?’ game or a ‘guess the object’, etc.
Full details will follow soon!
Be careful who you choose to monetize your Facebook app with.
Nov 25th
Facebook have recently blacklisted a few companies that application writers and developers may be using to monetize their apps.
The current list of those that Facebook no longer permits is;
- Gambit
- Social Hour
- SocialReach
- Tatto Media
Using the wrong system or implementing one that has been disallowed is a quick way to get an app shut down and even your entire developer account. As always keep your eye on the policys for platforms and advertising on Facebook. Here are a couple of key pages that you will find useful:
http://developers.facebook.com/policy/ – Platform Policy
http://www.facebook.com/ad_guidelines.php – Advertising policies and guidelines.
Learn to use PHP in two hours… guaranteed!
Nov 13th
I spent almost five years living in the USA before returning to the UK. While I was there I came across a guy by the name of Steve Humprey. He is a programmer but he has this uncanny ability to be able to explain how to write and change code so that anyone can understand it.
If you are building monetized sites or you want to do your own Facebook apps then learning PHP is a very sensible step.
But it looks so complicated doesn’t it?
It doesn’t have to be. This is not B.S. and I highly recommend it…
Learn to use PHP in two hours.
Example of what else can be done with the death prediction app.
Nov 10th
I just wanted to show what else can easily be done using the death prediction application as a framework and in very little time.
This application http://apps.facebook.com/grannypoosticks is built using the exact same code. All we have done is ignore the random number part which tells them how long they have to live, fill the random lines file with a collection of nutty things a mad old lady might say and replace the grim reeper image with one of a batty gran. Finally set the app title, etc and the job is done.
Granny Poo Sticks
The whole thing took about 15 minutes.
The key here is that you can quickly create different applications that will appeal to other people (some will find the death app in bad taste for example but would love the humour of the granny app) and the wider audiences you pull in the more ad revenue you will make.
And don’t forget, our licences allow you to use the code to make as many apps as you want for your own use at no extra charge!
Download the Application framework we used for this from here
Released today – The new ‘How and When will I die App for Facebook’
Nov 5th
Yes it is finally here! Our version of the ‘How and When will I die’ application. This is the same application that we built to over 2300 users of in its first two weeks promoting it for just 15 minutes a day using free promotion methods.
This version uses the new methods of publishing feed stories but pops up a window to publish just like the old template system used to – and it doesn’t need to ask the user for extended permissions.
Click here to download it today.
How and When will I die app for Facebook
Click here for more information.
How one app out performs another…
Nov 2nd
We’ve just concluded an interesting facebook application experiment. We took two simple apps that were both built on the same basic code. They picked a random phrase and output it along with a random number.
We made one application a “fortune cookie app” which gave the user a lucky number and an amusing and often nonsense phrase like you would find in a real fortune cookie.
The other was a much more morbid ‘how and when will I die?’ application which used the random number to tell the user how many years they had left to live and the random phrase became the predicted method of death.
We got two facebook users (members of our team) to spend 15 minutes a day promoting by joining groups and publishing feeds to their wall, etc. Both members had roughly the same number of friends on their lists, etc. To keep it even more fair they would swap apps each day so if one was slightly better at promoting that than the other it should all even out.
The results on the growth of the two apps was astonishing…